I made a short stop at the Games Convention in Leipzig. Always nice to see these „a bit more than power point slides“ press conferences.

Little Big Planet is great, hope it will sell well so we will see more of this stuff.
Guitar Hero and Singstar were everywhere. That is a road to go, don’t miss it.

Juul goes casual

Good to see that Jesper Juul is taking on the casual games. He gave several speeches about the topic in the last days (The Sun Always Shines in Casual Games, How They Got Game).
There are some problems connected with the use of the term „casual“ in computer games.

There are these games which we are calling „Casual Games“ with properties like „small games, easily learned, and usually distributed over the internet“ and so on (Zuma, Beeweled and Diner Dash being examples).

But then there is also the way how you play. You can play any game in a casual manner. You can play a quick „casual“ Quake session. And you can try for hours „hardcore style“ to compete with a high score in Bejeweled.

On the Gamers in Society Seminar in Tampere last week Jussi Kuittinen, Annakaisa Kultima, Johannes Niemelä and Janne Paavilainen from the Game Research Lab presented a paper proposing a stricter use of the term Casual-in-Games. Probably Juul and the Gamelab should exchange ideas (and keep me in the loop ;). Their paper is not published yet. If Copenhagen an Tampere would come up with a casual games terminology together it would not only be industry interests forging the „casual“ terms.

Juul is using the term Gaming Literacy – sounds nice. I thought about Game Capital (like Social or Human Capital) which represents investment into learning how to play games.

(Thanks to Daniel Pergman to giving me the „Juul is casual“ hint)

Problems using the term "Casual" Games

Using the term casual for people who play casual games for long hours and pretty excessively is kind of strange. This shows us that there are at least two aspects of the term casual which are often confused.

On the Gamers in Society Seminar in Tampere Jussi Kuittinen, Annakaisa Kultima, Johannes Niemelä and Janne Paavilainen from the Game Research Lab presented a paper proposing a stricter use of the term Casual-in-Games.

Find a blog entry on the presentation here and updated slides here.

Casual concerning the design characteristics of certain games which are typically called casual games (meaning games on popcap.com, pogo.com and so forth). These often feature general appeal, simple controls, fast rewards, possibility to play in short time bursts.

We could refer to this aspect by calling the games Casual Games, and the people playing them Casual Game Player.

Casual concerning the way someone is playing a game. This means playing any game (casual or hardcore) while not being focused on the activity and/or playing only for a short while. Is someone playing a certain game session just for fun without being afraid of loosing or with a more competitive attitude (example in an tourney including price money).

We could refer to this aspect by calling the activity casual playing.

A Casual Gamer would be someone who is playing in an casual manner (casual playing) or who has a generally casual approach to playing computer games as a hobby .

The casual/hardcore playing dimension stated here is compatible with my definition of casual/hardcore playing in this earlier post.

Problem is that it is still pretty hard not confuse the terms.

Could we come up with more sticky words for the different concepts. Any suggestions?

The game research lab will most likely hand out the paper to anyone requesting it (it is not published yet).

Gamers in Society Seminar

„University of Tampere Hypermedia Laboratory’s Game Research Lab organizes a seminar on Gamers in Society. The two-day event consists of themed sessions that discuss the social and cultural aspects of gaming.“ I will be happy to attend. You find the program here:


Especially the „Casual Games Discussion“ with Jussi Kuittinen, Annakaisa Kultima, Frans Mäyrä, Johannes Niemelä and Janne Paavilainen
‘You Play Like a Girl!’ Cross Gender Competition and the Uneven Playing Field“ by Elena Bertozzi could be interesting for me.

Casuality conference in Amsterdam

I will be attending the CASUALITY Conference in Amsterdam 7-9.February 2007. You can expect all the top casual game developers, publishers and distributors from the US and Europe to be there.

I would be happy to arrange a meeting. I am in Amsterdam 6.-9. February 2007. You can contact me through ulrich@tausend.name and +49-179-2951979 (the phone will work in Amsterdam).